Category Archives: DDoS Vendors

Ello social network hit by suspected BLOODY DDoS attack

Anti-Facebook site forced to temporarily wave Buh-Bye Ello, the social network site intended to serve as something of an antidote to ad-stuffed Facebook, was hit by a suspected Distributed-Denial-of-Service attack today.…

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Ello social network hit by suspected BLOODY DDoS attack

Bad boy builds beastly Bash bug botnet – boxen battered

DDoS zombie army found in the wild hours after flaw surfaces Mere hours after its discovery, the Shell Shock Bash vulnerability was exploited by an attacker to build a botnet.…

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Bad boy builds beastly Bash bug botnet – boxen battered

Hackers Are Already Using the Shellshock Bug to Launch Botnet Attacks

With a bug as dangerous as the “shellshock” security vulnerability discovered yesterday, it takes less than 24 hours to go from proof-of-concept to pandemic. As of Thursday, multiple attacks were already taking advantage of that vulnerability, a long-standing but undiscovered bug in the Linux and Mac tool Bash that makes it possible for hackers to trick Web servers into running any commands that follow a carefully crafted series of characters in an HTTP request. The shellshock attacks are being used to infect thousands of machines with malware designed to make them part of a botnet of computers that obey hackers’ commands. And in at least one case the hijacked machines are already launching distributed denial of service attacks that flood victims with junk traffic, according to security researchers. The attack is simple enough that it allows even unskilled hackers to easily piece together existing code to take control of target machines, says Chris Wysopal, chief technology officer for the web security firm Veracode. “People are pulling out their old bot kit command and control software, and they can plug it right in with this new vulnerability,” he says. “There’s not a lot of development time here. People were compromising machines within an hour of yesterday’s announcement.” Wysopal points to attackers who are using a shellshock exploit to install a simple Perl program found on the open source code site GitHub. With that program in place, a command and control server can send orders to the infected target using the instant messaging protocol IRC, telling it to scan other networked computers or flood them with attack traffic. “You install it on the server that you’re able to get remote command execution on and now you can control that machine,” says Wysopal. The hackers behind another widespread exploit using the Bash bug didn’t even bother to write their own attack program. Instead, they rewrote a proof-of-concept script created by security researcher Robert David Graham Wednesday that was designed to measure the extent of the problem. Instead of merely causing infected machines to send back a “ping” as in Graham’s script, however, the hackers’ rewrite instead installed malware that gave them a backdoor into victim machines. The exploit code politely includes a comment that reads “Thanks-Rob.” The “Thanks-Rob” attack is more than a demonstration. The compromised machines are lobbing distributed denial of service attacks at three targets so far, according to researchers at Kaspersky Labs, though they haven’t yet identified those targets. The researchers at the Russian antivirus firm say they used a “honeypot” machine to examine the malware, locate its command and control server and intercept the DDoS commands it’s sending, but haven’t determined how many computers have already been infected. Based on his own scanning before his tool’s code was repurposed by hackers, Graham estimates that thousands of machines have been caught up in the botnet. But millions may be vulnerable, he says. And the malware being installed on the target machines allows itself to be updated from a command and control server, so that it could be changed to scan for and infect other vulnerable machines, spreading far faster. Many in the security community fear that sort of “worm” is the inevitable result of the shellshock bug. “This is not simply a DDoS trojan,” says Kaspersky researcher Roel Schouwenberg. “It’s a backdoor, and you can definitely turn it into a worm.” The only thing preventing hackers from creating that worm, says Schouwenberg, may be their desire to keep their attacks below the radar—too large of a botnet might attract unwanted attention from the security community and law enforcement. “Attackers don’t always want to make these things into worms, because the spread becomes uncontrollable,” says Schouwenberg. “It generally makes more sense to ration this thing out rather than use it to melt the internet.” The Bash bug, first discovered by security researcher Stéphane Chazelas and revealed Wednesday in an alert from the US Computer Emergency Readiness Team (CERT), still doesn’t have a fully working patch. On Thursday Linux software maker Red Hat warned that a patch initially released along with CERT’s alert can be circumvented. But Kaspersky’s Schouwenberg recommended that server administrators still implement the existing patch; While it’s not a complete cure for the shellshock problem, he says it does block the exploits he’s seen so far. In the meantime, the security community is still bracing for the shellshock exploit to evolve into a fully self-replicating worm that would increase the volume of its infections exponentially. Veracode’s Chris Wysopal says it’s only a matter of time. “There’s no reason someone couldn’t modify this to scan for more bash bug servers and install itself,” Wysopal says. “That’s definitely going to happen.” Source: http://www.wired.com/2014/09/hackers-already-using-shellshock-bug-create-botnets-ddos-attacks/

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Hackers Are Already Using the Shellshock Bug to Launch Botnet Attacks

DDoS Attacks Go Mobile

The cyber security industry has a new front to defend. Hackers are migrating their malicious techniques and technology to mobile platforms and businesses, organizations and users are already feeling the impact. Android: The New DDoS Launchpad A new Android app is causing the mass distribution of a DDoS malware. This DDoS tool uses a Low Orbit Impact Cannon (LOIC) to send TCP/UDP packets to a URL of the hacker’s choosing. Originally, LOIC was an attack that originated from desktops. But a hacker took the open-source LOIC and converted it into an Android app that has sent the security industry reeling. Current mobile infrastructures are vulnerable to hacking and cyber hijacking—the standard security measures of desktop networks and operating systems are rarely seen on mobile devices. The Problem of Super Proxies DDoS attacks sent from mobile devices present a difficult challenge for mitigation; malicious data packets sent from mobile devices travel in “Super Proxies,” or secure servers channeling data from countless other mobile devices. Data traveling in Super Proxies is notoriously difficult to separate and filter. Simply installing a piece of hardware that can stop traffic from specific IPs is not enough; this will cause the server to group bad traffic with that of legitimate users. When users can’t get through to the server, the DDoS hacker has succeeded in ‘denying service.’ Mobile DDoS and Android.DDoS.1.origin The cyber-security community is trying to take lessons from a dangerous mobile DDoS event in 2012. Most substantial DDoS events require a ‘botnet’ or ‘zombie’ army to carry out the attack, and Android.DDoS.1 was no different. It began when a hacker disguised malware in a fake Google Play application. Users downloaded the bogus software onto their devices, giving the hacker remote command of the mobile’s computing power. After amassing a significant botnet army, the hacker sent commands via SMS (didn’t the hacker know about Whatsapp?) to the DDoS viruses. These instructions included the target’s server address and a script to repeat. Once confirmed, the mobile devices also sent out spam text messages to the victim’s contact list, likely to spread the virus. With thousands of these infected mobile devices operating in unison, their requests generated a powerful DDoS force capable of overwhelming even large target servers. One mobile device sending bad requests does little, but an army can do some serious damage. Even experienced users who are wary of the typical trappings of PC-based malware may not be aware of the new dangers on mobile. Expect to see hackers getting more creative as the vulnerabilities in mobile networking are exposed. Handling the New Wave of Mobile DDoS Organizations and businesses trying to stay ahead of the DDoS mobile evolution are entrusting their security measures to experienced third-party protection services, whose robust networks are equipped to handle TCP and UDP attacks, among all other major attack methods in the security landscape. Source: http://www.sitepronews.com/2014/09/25/ddos-attacks-go-mobile/

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DDoS Attacks Go Mobile

Mitigations for Spike DDoS toolkit-powered attacks

Akamai Technologies released, through the company's Prolexic Security Engineering & Response Team (PLXsert), a new cybersecurity threat advisory that alerts enterprises to a high-risk threat of powerf…

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Mitigations for Spike DDoS toolkit-powered attacks

BLAM, BLAM, BLAM… nooooo! Hacker crew Lizard Squad spits DDoS venom on Call of Duty

JUST before you blasted 2 ‘copters with 1 rocket launcher Hackers from the group Lizard Squad have reneged on their promise to quit earlier this month, apparently launching distributed denial-of-service (DDoS) attacks on major gaming industry websites.…

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BLAM, BLAM, BLAM… nooooo! Hacker crew Lizard Squad spits DDoS venom on Call of Duty

Hackers Target Destiny and Call of Duty Servers with DDoS Attack

This past weekend, several servers for Destiny went down, both on PlayStation and Xbox, following a DDoS attack. Players were booted from the servers in the middle of the game and an error message read “Cattle” on the disconnect screen. The Lizard Squad hacker group claimed responsibility for sporadic DDoS attacks on the Destiny and Call of Duty: Ghost servers. They posted about their endeavors on their Twtiter account, bragging about taking down parts of both servers. Access has since been restored and players can once more return to their games. Understandably, players had been quite upset about their game time being cut short, especially during a weekend, and many have threatened to ask for their money back, thinking that it was a technical issue from Bungie. “Destiny is currently experiencing issues matchmaking and login across all platforms. We are actively investigating this issue,” Bungie wrote on Twitter, although the message was later deleted by the company. The attack comes after another one from August, when the PlayStation Network, Battle.net, and other online games have been targeted. It’s also when the flight carrying John Smedley, the Sony Online Entertainment president, was grounded after the same hackers issued a bomb threat via Twitter. The attacks indicate that the Lizard Squad hasn’t disbanded and ceased its activities, as it was rumored earlier this month. The group’s website continues to be down, however, for unknown reasons. Source: http://news.softpedia.com/news/Hackers-Target-Destiny-and-Call-of-Duty-Servers-with-DDoS-Attack-459494.shtml

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Hackers Target Destiny and Call of Duty Servers with DDoS Attack

The Escapist #GamerGate Forums Brought Down In DDoS Attack

Earlier this week, Milo Yiannopoulos of Breitbart London published an article containing emails between a group of video game journalists, all members of an email list called GameJournoPros. The Breitbart piece suggested collusion between these journalists to provide a specific spin on news during the early days of the Zoe Quinn scandal, which has now blossomed into the broader #GamerGate movement, and to clamp down on discussion of the topic across sites and forums. Yiannopolous also published the full exchange of emails, which provided a more nuanced look at the situation. In the emails various game writers discuss the Quinn scandal and how to approach it. Some suggest sending a note of solidarity, while others push back against this idea, citing the need for professional distance between journalists and their subjects. All told, it appears to be a largely civil conversation between professionals. But two moments in the thread ought to raise eyebrows. In one, writer Ryan Smith asks questions about where other writers and publications draw the line on writing about the private lives of subjects. He is quickly shouted down. More important is an exchange between Polygon writer Ben Kuchera and The Escapist’s Editor-in-Chief Greg Tito. Kuchera urges Tito to shut down The Escapist forum where the discussion of Quinn was occurring, but Tito refuses, arguing that a place for discussion is a healthy thing. “The conversation may be distasteful to some of us,” Tito writes in response to Kuchera and others, “but I don’t know if the answer is to delete the thread. The Escapist is not giving harassment a home, but allowing civil discussion on a matter that people are emotional about.” Since these emails took place, #GamerGate has been born and even the release of Bungie’s popular video game  Destiny hasn’t dampened the voices on both sides. However, it appears that many forums where discussion of #GamerGate has been occurring have been clamping down. Both reddit and 4chan have been banning users and shutting down forums related to the topic. One of the only places outside of Twitter where any discussion has been occurring has been at The Escapist. This morning The Escapist came under a DDoS (denial of service) attack, according to the co-founder and GM of the site Alexander Macris. “A DDOS attack is currently underway against @TheEscapistMag. The attackers are specifically targeting the GamerGate forum thread,” Macris tweeted this morning. After a brief interlude the attacks began again, and eventually the publication was forced to take down the forums temporarily. The attack consists of “a large number of IP addresses targeted the GamerGate thread for reload many times per second.” At this point there is no information of the perpetrator of the attack though The Escapist is working to find out. The timing of the attack, following the revelations in the GameJournoPros emails, does raise questions. We will continue to follow this story and update as more information comes to light. If anyone has information about the attacks please don’t hesitate to reach out. Source: http://www.forbes.com/sites/erikkain/2014/09/20/the-escapist-forums-brought-down-in-ddos-attack/

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The Escapist #GamerGate Forums Brought Down In DDoS Attack

Japanese Teen Sent to Prosecutors over DDoS Attack

Japanese police sent papers on a 16-year-old boy to public prosecutors Thursday over a suspected distributed denial of service (DDoS) attack on an online game company. It was the first criminal accusation by police in the country against a DDoS attack, which entails saturating a particular server or computer with large amounts of data, according to Tokyo’s Metropolitan Police Department. The high school student in the southwestern city of Kumamoto has admitted the charges, sources familiar with police investigations said. He told investigators that he was frustrated after the game company froze his game account and that he had a lot of fun to make numerous attacks, according to the sources. He is suspected of carrying out similar attacks on two other companies as well, the sources said. Source: http://jen.jiji.com/jc/i?g=eco&k=2014091800573

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Japanese Teen Sent to Prosecutors over DDoS Attack